Devlog #6 - Remodelling
Week 10 - 03.10.2018
(All these dates are confusing me, I think this is week 10?? Yes, I'm sure it's week 10 actually.)
OKAY, so this week, it was all about remodelling the scenes, getting the animations to work and making a trailer for the game. Last week, I remodelled the entire so that it was bigger and better (?). I think it really changed up how the game felt to play and how it looked also. It was a step closer to it looking more polished.
At the moment, I will be leaving the date's model as is but I am thinking of remodelling him if I'm going to animate him because I messed up the proportions of the body and it looks reaaaally weird. Also, it looks kinda different to the main character's model now since I decided to have it smooth rather than super flat and blocky.
There are a lot of other things I need to animate but I animated the main things so we could get them in the trailer in time. I will have to look into animating the rest later on in the week/ in the next week or something. My main focus now is to fix up the bathroom scene and fix up the dialogue/ add more. Pretty much, the majority of this week was getting work done so that we could show it in the trailer that we're working on. We managed to make a trailer (which won't be the final one because we need to re-record some of the scenes) so here it is!!!
There are things here and there that we need to fix up/ cut out but I think it gives a good idea of our game (??) I had a lot of trouble thinking of what the trailer should say and although it's not yet 100% there, I think it's good enough for now. I really couldn't think of another way to put it without it being a wall of text, y'know?? But my team mate Zen made the trailer and I think he did a great job :-))!!!
There isn't really much else for me to say for this week's stuff. A lot of it is just shown in the pictures. I enjoyed working this week and I feel like the both of us have done a lot in a week. I learnt some new things too when modelling and animated the characters and each time I have to think about and write about the game, it makes me more and more sure of it and I understand it a little more each time. Hopefully, by the end of the semester, I can easily sum it all up in 1 killer sentence/ paragraph! ;-)
Next week, we should have the bathroom scene and some more dialogue and content done so let's all look forward to that!!!!!
Thanks for reading!
- Jo :-))
Dout
Status | In development |
Authors | joot, zenpj |
Genre | Interactive Fiction |
More posts
- Devlog #7 - Fixing the dialogueOct 10, 2018
- Devlog #5 - Flow SandwichSep 19, 2018
- Devlog #4 - Getting Back Into It.Sep 12, 2018
- Devlog #3 - Adding to the game!Aug 15, 2018
- Devlog #2- Dialogue, UI and More Concepts!Aug 08, 2018
- Devlog #1 - ConceptsAug 01, 2018
Leave a comment
Log in with itch.io to leave a comment.